Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files /* parent: AutoGeneratedData */ <!-- this file is automatically generated by: $Id: DokuWiki.java,v 1.55 2012/11/13 06:53:22 sin Exp $ --> ====== Dispel Evil ====== | duration to cast | =2= | | delay | =0= | | mana cast | =25= | | offensive | =true= | | cast in combat | =true= | | position | =fighting= | **Forms:** =cast, potions, wands, staves, scrolls= **Targets:** =room victim, fighting victim= **Description:** <br> This spell is used for killing evil creatures only. This will have no effect on good or neutral creatures. The caster should be of good alignment. If th caster is neutral alignment than the caster will only do quarter damage. If the level of the caster is not greater than thecreature, then a certain amount of damage based upon level will be done. If the caster is only neutral in this case then half damage will be taken from the creature. If the caster is evil in any circumstance then surprising results will happen. The caster must be able to successfully touch the creature for this spell to work. * roll to touch * same level or less, damage: =100= * otherwise, damage: ={LEVEL}d4= * neautral casters issue =1/4th= damage * good casters will receive damage instead of victim * attack class: =magic= SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International spelldispelevil.1790121332.txt.gz Last modified: 2026/09/22 23:55by 127.0.0.1