Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files /* parent: AutoGeneratedData */ <!-- this file is automatically generated by: $Id: DokuWiki.java,v 1.55 2012/11/13 06:53:22 sin Exp $ --> ====== Heal ====== | duration to cast | =1= | | delay | =0= | | mana cast | =65= | | offensive | =false= | | cast in combat | =false= | | position | =fighting= | **Forms:** =cast, potions, wands, staves, scrolls, herbs= **Targets:** =room victim, self, fighting self= **Description:** <br> Heal will heal all but a tiny amount of hitpoints of a creature up to a certain maximum. A creature who is blinded will also be cured by the heal spell. * heal wounds: =[{VICTIM_MAX_HITS}-{VICTIM_HITS}-1d4, 100]= * combat experience gain: ={HEAL_VALUE}/4= * cancel blindness SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International spellheal.1790121332.txt.gz Last modified: 2026/09/22 23:55by 127.0.0.1