Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files ====== Spell Law ====== Otherwise known as the casting handbook. Where players learn how spells work as practiced abilities on Nilgiri's skills tree — practice, apprenticeship, and casting — not immortal spell construction. Spell definition tooling (''@spell'' workspace) belongs to [[creationlaw|Creation Law]]. This page is the **player** side. ===== Spells on the same tree ===== Nilgiri is **classless**. Natural stats at creation determine how far **fundamentals** (notably ''spellcraft'' and related mystic fundamentals) can be practiced; those gate **primary** spell practicals; those gate **tertiary** spells. Practice caps follow prerequisites on the [[skills|Skills Tree Graph]] (Graphviz ''skills.png'' from ''ant SkillTreeGraph'' / ''skills.dat''). Skills and spells share one graph; non-spell skills are covered under [[skilllaw|Skill Law]]. * See: [[skills|Skills Tree Graph]] — full skill and spell dependency image * See: [[skillstree|Skills Tree]] — how to read stats → fundamentals → practicals (including example tertiary spells) * See: [[practicing|Practicing]] — ''practice'' / ''learn'' walkthroughs (spellcraft gateway, armor → barrier, …) ===== Spellcraft and practicals ===== ''Spellcraft'' is a gateway fundamental: its post-requisite list is the first wave of castable practicals (identify, teleport, armor, magic missile, and many others). Primary spell practicals require practiced fundamentals (for example armor needing spellcraft and psychokinetic). Tertiary spells require prior practicals at category minima (for example barrier needing armor at least Category IV / proficiency ''31''+; greater protection needing both protection-from-evil and protection-from-good at Category III). Use ''practice <name>'' to see qualifiers, pre-requisites, maxima, and post-requisites before you spend sessions with ''learn''. ===== Auto-generated spell pages ===== Individual spells have auto-generated wiki pages (cast time, mana, forms, targets, effects) regenerated from live definitions. They are indexed from [[autogenerateddata|Auto Generated Data]]. Confirmed examples: * [[spellarmor|SpellArmor]] * [[spellbarrier|SpellBarrier]] * [[spellheal|SpellHeal]] * [[spellgreaterprotection|SpellGreaterProtection]] Treat those pages as reference cards; progression and practice still follow the graph and [[practicing|Practicing]]. ===== Related ===== * [[skilllaw|Skill Law]] — fundamentals, martial/utile practicals, practice overview * [[gamelaw|Game Law]] — Skills and Spells overview * [[weather|Weather]] — some spells interact with weather SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International spelllaw.1790179934.txt.gz Last modified: 2026/09/23 16:12(external edit)