====== DikuMUD ====== **DikuMUD** is a historic open MUD family (C codebase, room/mobile/object model, fight and skill loops) that shaped countless fantasy text worlds. ===== Nilgiri's relationship ===== Nilgiri is **Diku-descended**. Older Nilgiri content lived in Diku-style files; Code Law notes that DOM / XML tooling helped convert those files into the Neo-Nilgiri format. The live game is Java (**Neo-Nilgiri**), not a stock Diku binary. Player experience still feels Diku-familiar: directional movement, ''look'' / ''exits'', shop and rent tropes, city guards, and classless skill trees layered on rolled stats. ===== What this page is not ===== This is not a full history of DikuMUD, nor a claim that Nilgiri is unmodified Diku. For Nilgiri-specific systems, prefer [[gamelaw|Game Law]] and [[codelaw|Code Law]]. ===== Related ===== * [[history|History]] * [[codelaw|Code Law]] * [[https://github.com/nilgirian/Neo-Nilgiri|Neo-Nilgiri on GitHub]]