History
This is a short player-facing note. It is not a recovered Wayback article and does not invent founding dates or chronicle events that are not documented in the current wiki and code.
What Nilgiri is
Nilgiri the Forgotten World is a classic-style MUD: text rooms, mobiles, items, skills and spells, and a persistent character database. Players connect with:
ssh nilgiri@nilgiri.net
Lineage
Nilgiri descends from the DikuMUD family of codebases. The live server is a Java rewrite / continuation known as Neo-Nilgiri. Content and systems still show Diku-era zone ideas (city guards, shopkeepers, rent, etc.) while Code Law documents the Java, H2, and Beanshell tooling used to rebuild and extend the world.
- DikuMUD — lineage note
- Code Law — implementation philosophy and resources
- Source: github.com/nilgirian/Neo-Nilgiri
Design memory on this wiki
Fragments of intent survive as editorial pages rather than a single official timeline:
- Manifesto (design principles inferred from Game Law / Code Law)
- Codex: Economy (signed Implementor note on the note / auction economy)