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Heal
| duration to cast | =1= |
| delay | =0= |
| mana cast | =65= |
| offensive | =false= |
| cast in combat | =false= |
| position | =fighting= |
Forms: =cast, potions, wands, staves, scrolls, herbs=
Targets: =room victim, self, fighting self=
Description: <br> Heal will heal all but a tiny amount of hitpoints of a creature up to a certain maximum. A creature who is blinded will also be cured by the heal spell.
- heal wounds: =[{VICTIM_MAX_HITS}-{VICTIM_HITS}-1d4, 100]=
- combat experience gain: ={HEAL_VALUE}/4=
- cancel blindness