Heal
| duration to cast | 1 |
| delay | 0 |
| mana cast | 65 |
| offensive | false |
| cast in combat | false |
| position | fighting |
Forms: cast, potions, wands, staves, scrolls, herbs
Targets: room victim, self, fighting self
Description: Heal will heal all but a tiny amount of hitpoints of a creature up to a certain maximum. A creature who is blinded will also be cured by the heal spell.
- heal wounds:
[{VICTIM_MAX_HITS}-{VICTIM_HITS}-1d4, 100] - combat experience gain:
{HEAL_VALUE}/4 - cancel blindness