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Nilgiri the Forgotten World
Welcome to Nilgiri the Forgotten World.
Nilgiri is a DikuMUD-based game. It came online in August 1991 and is among the oldest continuously running DikuMUDs on the Internet. The proper name has always been “The Forgotten World”; early players mostly knew it by hostname nilgiri.berkeley.edu port 5000. Like most MUDs of that era, it ran on college resources: a student-assigned Sun workstation in Tilden Hall at UC Berkeley, before commercial ISPs were common. It began as a Sequent I clone and shared players with Copper from CU Boulder, Eltanin from Caltech, and its sister Sequent.
The game as it runs today is a complete rewrite and a new DikuMUD variant by Frederick Nacino, first drafted in 2010.
- Code Law — code philosophy & resources
Connect
ssh nilgiri@nilgiri.net
Password: letmein
More detail: Connecting to Nilgiri
Current game iteration reset in September 2026.
Player
- Game Law — how the game works (systems, economy, skills, weather, justice, …)
- Skill Law — practiced abilities & the skills tree
- Spell Law — spells on the same tree (practice & cast)
- Shop Law — shopkeepers, buy/list/value/identify/balance
- Auction Law — listing, bidding, timers, fees, and delivery
Immortal
- Creation Law — building rooms, objects, mobiles, items, zones, and shops in-game (topic pages for rooms, objects, items, mobiles, zones, shops)
- Script Law — attaching scripts to rooms, objects, mobiles, and items (topic pages per type)